Quiz
For more information about Quiz in Alberta South Region, please contact our regional Quiz Chair, Kathy Marston at marstonk@efirehose.net
National Quiz
2005 National Quiz Team "C" Level Ottawa
2006 National Quiz Team "C" team and an "A/B"
team member Saskatoon
We participate in a variety of activities at national events
besides the competitions. These are some pictures of the National Quiz 2006
teams in between
events.
The quiz format is as follows:
Levels: Ages as of January 1
SENIOR - A level or less, can be any PC member in
good standing.
INTERMEDIATE less than B level,
can be any PC member in good standing..
JUNIOR - less than C level & must be 13 years of age
or less.
SNURF - E and D level
(not D1/D2) must be 9 years of age or less.
Format:
|
Written
|
20 marks
|
|
Visual Identification
|
30 marks
|
|
Games
|
50 marks
|
Individual score includes Written Test and
Visual ID.
Team score includes all three components,
see below.
Teams:
Senior teams will be made up of 2 or 3
individuals, with the two best individual scores used to calculate the team
score.
Other Teams will be
made up of 3 or 4 members, with the three best individual scores used to
calculate the team score. The average of these scores makes up 70% of the final
team mark. Individuals and couples are encouraged to enter and we will make up
teams so that everyone will be able to compete.
GOALS AND OBJECTIVES
-
To give Pony Club members from Alberta South Region an opportunity
to demonstrate their knowledge of horses in a competitive medium.
-
To gather Pony Club members from across the Region into a fun,
social, and interactive group.
-
To prepare and select members for National Quiz.
PLEASE NOTE THAT BOTH BRITISH AND U.S.MANUALS ARE USED AND THEREFORE IN CASES
WHERE 2 DIFFERENT ANSWERS
ARE GIVEN, EITHER WILL BE ACCEPTED AS CORRECT.
The Knowledge base tested may include any
information from required or resource materials indicated for that Pony Club
test level e.g. Intermediate includes all C level and may be taken from any of
the books indicated on page 36 of the Canadian Pony Club Testing Procedures C/D
2000 Manual. Generally wording of questions will be age and level appropriate,
and may include Pony Club acronyms and abbreviations, discipline rules (PPG,
tetrathlon, dressage, jumping and rally), and stable
management (parts of the horse, breeds, colours,
lameness and diseases, etc.).
Volunteers:
One
adult volunteer per team is required for the smooth running of the day. Please
fill in the name of the volunteer on the entry form. No team will be accepted
without a volunteer.
Any member that needs help with reading must have a volunteer
reader named on the form
for each child needing help
. These readers will
be put in a pool and will help members from other clubs.
In addition, Snurf teams should be
accompanied by a chaperone to ensure that they find and complete all components
of the Quiz. Those accompanying the Snurf teams WILL
NOT be allowed to assist participants, the readers will be available.
Awards:
Individual: rosettes to
10
th
place (3
rd
place for senior).
Team:
|
Snurf
|
Placings to 6
th
, all get rosettes.
|
|
Junior
|
Placings
to 6
th
place.
|
|
Intermediate
|
Placings to 3
rd
|
|
Senior
|
First only.
|
Top team in each division is awarded a
Trophy.
WHERE RULES ARE NOT COMPLETELY EXPLAINED
IN THIS DOCUMENT, NATIONAL RULES APPLY.
QUIZ DESCRIPTION
There are three basic components of Quiz.
Written Test,
Practical Visual Identification,
Games.
The first two elements are individual
efforts and as such contestants will be penalized for one
intent to communicate during the tests and
eliminated for a second
infraction.
In addition un-sports-man-like behavior, disrespect towards other
contestants, volunteers, officials or the facility by a contestant or their
parent will incur
immediate
elimination and removal from the facility.
Entry fee will not be refunded.
WRITTEN TEST
This test can include many types of
questions, including multiple choice, true or false,
one-word answers, and where appropriate for the age group, longer answers. The
Knowledge base tested may include any information from required or resource
materials indicated for that Pony Club test level e.g. Intermediate includes
all C level and may be taken from any of the books indicated on page 36 of the
Canadian Pony Club Testing Procedures C/D 2000 Manual. Generally wording of
questions will be age and level appropriate, and may include Pony Club acronyms
and abbreviations, discipline rules (PPG, tetrathlon,
dressage, jumping and rally), and stable management (parts of the horse,
breeds, colours, lameness and diseases, etc.).
VISUAL
IDENTIFICATION
This
part of the quiz can also include any information from required or resource
reading indicated for that quiz level. Snurf and
Junior levels will include items of tack, riding apparel, horse care and feed.
Intermediate and Senior will include items of tack (including driving, western
and English tack), riding apparel, farrier equipment,
horse care, teeth, parasites and feed.
GAMES
Games
are designed to promote team spirit and cooperation. In all games conferring
and encouragement are essential. All games have equal weighting and so
contribute
10% to the final team mark. As we do not anticipate large numbers of senior
entries they will join in the intermediate games, competing within their own
group. All Timed games take 5 minutes.
-
PIN THE PART ON THE PONY - (Snurf
& Junior)
PIN THE DISEASE & CONFORMATION ISSUE ON
THE PONY - (Intermediate and Senior)
Snurf and
Junior Teams will tape names of horse body parts directly on a large picture of
a horse. Names correctly placed will result in points for the team.
-
Alphabet. A set of
26 cards is produced, each one containing a clue to one
letter of the alphabet. Each team
receives a master sheet with the 26 letters and space for the answers.
The team attempts to match the clues to the letters of the alphabet.
e.g. A type of girth A Atherstone
Slow trot J jog
-
Headbands. Similar to charades. One member wears a hat with a phrase
written on it. The other team members act
out the phase for that member to guess.
-
Sock it to Me.Identify objects by touch alone.
-
Word scramble. Rearrange the letters to get an item colour or breed from the
equestrian world.